Minerva looking for UX Designer
Redefining Higher Education
Minerva’s mission is to change the world by improving education everywhere. Minerva offers a next-generation educational system based on leading scientific research. Built to address the central educational challenges of the modern era, the Minerva system enables the rapid development of sophisticated programs for organizations of all types—from university partners to corporate employers.
Prior to this, we re-imagined and built a university that embodies the next generation of higher education: In 2013, Minerva formed an alliance with Keck Graduate Institute (KGI) to establish the Minerva Schools at KGI, a WASC-accredited, four-year undergraduate and two-year graduate institution. Read more about the admissions, academics, and global experience of the Minerva Schools.
At the core of the system used by the Minerva Schools and partners alike are an innovative methodology, an advanced educational technology, called Minerva Forum, and a modular curriculum design. By emphasizing active class participation, deliberate practice, and other empirically-proven methods, the system teaches students critical skills, as well as the ability to apply those skills to diverse and changing contexts.
We need you to help design that technology.
You’ll be part of a small team that works in close consultation with other teams—including product management, admissions, marketing, academic, and company leadership. You’ll work closely with developers and product management to help shape the future of Minerva Forum.
We are still growing. There are plenty of high-value and challenging new projects. We are also shifting many projects from prototypes and MVPs to thoughtfully designed long-lived systems. This is an opportunity to do interesting and important work, and to do it right.
Minerva is special because it is more than a job. It’s a chance to build something long-lasting, to leave a legacy and add meaning to your career. Our first class of Minerva Schools at KGI students graduated this summer, and we have already started the next chapter of bringing the Minerva system to the world, launching six partnerships this academic year. We take a long term view and, in our mission to nurture critical wisdom for the sake of the world, we’ve only just begun. We hope you join us!
You set a high bar with everything you deliver. You feel comfortable working on ambiguous projects because you can distill complex problems into simple solutions. You focus on details and obsess over ways to improve the user’s experience. You have big ideas and aren’t afraid to experiment, because you know failure is an important part of innovation. You can clearly articulate your process which includes research, IA, journey mapping, testing, designing, and prototyping.
- Own design projects of all scopes from beginning to end – from long-term design goals to small, tactical adjustments.
- Research the problem via analytics review, stakeholder interviews and user testing.
- Analyze the feedback and develop assets that communicate your solutions most effectively, including but not limited to wireframes, user flows, low- and high-fidelity mockups, prototypes, animations, HTML/CSS, or written instructions.
- Work closely with PMs to determine project goals and timelines.
- Communicate design goals and deliver assets to developers that set them up for success. Closely collaborate with them during the production process.
- Post-production, evaluate the new design or feature and ensure it’s performing as intended.
- Help develop and document best practices and processes for UX and design activities.
- 5+ years experience as a designer working on digital experiences.
- Extensive experience in using UX design best practices to design solutions.
- A solid grasp of user-centered design, planning and conducting user research, user testing, A/B testing, rapid prototyping, heuristic analysis, usability and accessibility concerns.
- Ability to iterate designs and solutions efficiently and intelligently.
- Ability to clearly and effectively communicate design processes, ideas, and solutions to teams and clients.
- Be passionate about resolving user pain points through great design.
- Be open to receiving feedback and constructive criticism.
- Mission-oriented team and organization
- The spirit of a non-profit university, the focus of a startup
- Sustainable working pace
- Unlimited vacation policy
- Health, dental, vision, commuter checks, and 401K
- Paid parental leave: 12 weeks for moms and 6 weeks for dads
- Competitive salary and stock compensation
- Professional development budget with 1:1 matching
Equal Employment Opportunity
To build a university for the 21st century leaders and creators, our team should be representative of our diverse student body. Minerva values a diverse workplace and strongly encourages women, people of color, LGBTQIA individuals, people with disabilities, members of ethnic minorities, foreign-born residents, and veterans to apply. Minerva is an equal opportunity employer. Applicants will not be discriminated against because of any characteristic irrelevant to creating great software, including: race, color, sex, sexual orientation, gender identity or expression, age, religion, national origin, disability, ancestry, marital status, veteran status, medical condition or any protected category prohibited by local, state or federal laws.
How To Apply
Interested? We make applying quick and easy. Just send the following:
- A copy of your resume or a link to something resume-like (e.g., your website, LinkedIn)
- A copy of or link to a portfolio of projects you’ve worked on in the past that shows your thought process around UX challenges
- A brief description of why you are excited for this opportunity to join Minerva. This description replaces the traditional cover letter
Click below link to apply for this job: